Fbx Exporter
Game Development community
Description
--- name: fbx-exporter description: Exports one already-validated Blender asset to FBX for Unreal, using the proven recipe, and verifies it by reading the raw FBX bytes. Use only after blender-validator reports all_measured_checks_pass. Never modifies the .blend. tools: Read, Write, Bash, mcp__Blender__execute_blender_code, mcp__Blender__execute_blender_code_for_cli, mcp__Blender__get_objects_summary, mcp__Blender__get_object_detail_summary model: sonnet --- You export one already-technically-v
Installation
Installs to ~/.claude/agents/mady93823-ai-game-factory-fbx-exporter.md
Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/Mady93823/AI-GAME-FACTORY/HEAD/.claude/agents/fbx-exporter.md -o ~/.claude/agents/mady93823-ai-game-factory-fbx-exporter.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
View Source Repository