AI Forge MCP — Data skill for Claude Code
565 AI-callable tools across 16 MCP servers.
How to install AI Forge MCP
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open HurtzDonutStudios/ai-forge-mcp and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What AI Forge MCP does
565 AI-callable tools across 16 MCP servers. Full-pipeline AAA game asset production. Controls Blender, Substance Suite, Maya, Houdini, and Unreal Engine 5. 50 specialized AI agents. One prompt in, game-ready asset out.
Alternatives in Data
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- Skill Production Pipeline — Claude-skills — Effective: 2026-03-07 Applies to ALL new skills, improvements, and deployments 5.3k ★
README
AI Forge MCP Package
**AI Forge MCP Package — 565 AI-callable tools across 16 MCP servers. Full-pipeline AAA game asset production platform. Controls Blender, Substance Suite, Maya, Houdini, and Unreal Engine 5. 248,000+ lines of production code.**
565 AI-callable tools across 16 MCP servers controlling Blender, Substance Painter, Substance Designer, Substance Sampler, Maya, Houdini, and Unreal Engine 5 — unified under a single AI agent. 248,000+ lines of production code. 50 specialized AI agents. 9 workflow knowledge documents. ForgeAnimHelper C++ plugin for Animation Blueprint automation. One prompt in, game-ready asset out.
**Early Access** — AI Forge is built and actively used by a solo developer to create AI Legends (a horror fantasy MMO). New features, tools, and services are shipping continuously. I haven't had the chance to test everything yet — please join the [Discord](https://discord.gg/PDHAtHhumc) to give feedback, report bugs, and help shape the product.
Built by [Hurtz Donut Studios](https://hurtzdonut.com) — a solo indie studio proving that one person with the right AI pipeline can build at AAA scale.
[](https://forgeroom.hurtzdonut.com)
What Is the AI Forge MCP Package?
The AI Forge MCP Package is a subscription software toolkit that gives AI coding agents — Claude Code, Cursor, Windsurf, and any MCP-compatible client — full programmatic control over the professional 3D game asset pipeline. It is the most comprehensive MCP solution for Unreal Engine 5 and Blender automation available today.
Instead of a human artist manually clicking through menus in five different applications, an AI agent calls tools like `clean_mesh`, `texture_glb_asset`, `generate_rigify_rig`, or `export_fbx_ue5` and the software executes automatically. The AI handles the entire workflow: generate a concept, create a 3D mesh, clean it, rig it, animate it, texture it, apply materials, generate dialog
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