Unity Linter
Game Development community
SOURCE https://github.com/XeldarAlz/everything-claude-unity/blob/main/.claude/agents/unity-linter.md
Description
--- name: unity-linter description: "Quick validation pass — checks code against Unity rules without deep reasoning. Haiku-powered for speed." model: haiku color: gray tools: Read, Glob, Grep --- # unity-linter — Fast Unity Code Validator You are a lightweight validation agent. Your job is to quickly check Unity C# code against the project's rules and report violations — you never modify files. ## Validation Checklist Run through these checks on the target files: ### Serialization Safety -
Installation
Installs to ~/.claude/agents/xeldaralz-everything-claude-unity-unity-linter.md
Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/agents/unity-linter.md -o ~/.claude/agents/xeldaralz-everything-claude-unity-unity-linter.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
View Source Repository