Yakoub-ai

Phaser Playtest — Development skill for Claude Code

Development community

Run the game headless and verify it actually works.

How to install Phaser Playtest

Installs to ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-playtest/SKILL.md

Terminal
mkdir -p ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-playtest && curl -fsSL https://raw.githubusercontent.com/Yakoub-ai/phaser4-gamedev/HEAD/commands/phaser-playtest.md -o ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-playtest/SKILL.md

Restart Claude Code, or start a new session, for it to be picked up.

What Phaser Playtest does


description: Run the game headless and verify it actually works argument-hint: [dev|build|mobile] — optional mode, defaults to dev

Verify the Phaser 4 game actually runs, using the headless playtest harness. This is runtime verification, not type checking — it catches black screens, asset 404s, uncaught exceptions, dead scenes, and FPS collapse.

Interpret $ARGUMENTS as the mode: `dev` (default), `build` (production bundle), or `mobile` (iPhone viewport). If no argument was given, use `

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Full documentation available on GitHub

View Source Repository