Phaser Playtest
Description
--- description: Run the game headless and verify it actually works argument-hint: [dev|build|mobile] — optional mode, defaults to dev --- Verify the Phaser 4 game actually runs, using the headless playtest harness. This is runtime verification, not type checking — it catches black screens, asset 404s, uncaught exceptions, dead scenes, and FPS collapse. Interpret $ARGUMENTS as the mode: `dev` (default), `build` (production bundle), or `mobile` (iPhone viewport). If no argument was given, use `
Installation
Installs to ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-playtest/SKILL.md
mkdir -p ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-playtest && curl -fsSL https://raw.githubusercontent.com/Yakoub-ai/phaser4-gamedev/HEAD/commands/phaser-playtest.md -o ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-playtest/SKILL.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
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**Generated:** 2026-04-11