Phaser Brainstorm — Development skill for Claude Code
Shape a game idea into something buildable and correctly scoped.
How to install Phaser Brainstorm
Installs to ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-brainstorm/SKILL.md
mkdir -p ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-brainstorm && curl -fsSL https://raw.githubusercontent.com/Yakoub-ai/phaser4-gamedev/HEAD/commands/phaser-brainstorm.md -o ~/.claude/skills/yakoub-ai-phaser4-gamedev-phaser-brainstorm/SKILL.md Restart Claude Code, or start a new session, for it to be picked up.
What Phaser Brainstorm does
description: Shape a game idea into something buildable and correctly scoped argument-hint: [your idea, or nothing at all if you don't have one yet]
Turn a vague idea — or no idea — into a concept that is worth building and small enough to finish. This runs before `/phaser-gdd`.
$ARGUMENTS is the starting idea, if there is one. If it is empty, the user does not have one yet; start from the constraints instead and generate.
Read `${CLAUDE_PLUGIN_ROOT}/skills/phaser-brainstorm/SKILL.md`
Alternatives in Development
- Validate Plan — You are tasked with validating that an implementation plan was correctly executed, verifying all success crite 10k ★
- Claude Code — Claude Code Source - Buildable Research Fork 287 ★
- Convert Paths Absolute — This command converts all relative paths in .claude/settings.json command scripts to absolute paths using the 200 ★
Full documentation available on GitHub
View Source RepositoryRelated Skills
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