bellisji233

Live2d Halfbody Skill — Development skill for Claude Code

Development community

Agent skill (Claude Code) that turns one character illustration into a half-body Live2D avatar for VTube Studio.

How to install Live2d Halfbody Skill

This entry records only its repository, not the path inside it, so there is no exact command to give. Open bellisji233/live2d-halfbody-skill and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Live2d Halfbody Skill does

Agent skill (Claude Code) that turns one character illustration into a half-body Live2D avatar for VTube Studio. 一张立绘做出 VTube Studio 半身 Live2D 皮套。

Alternatives in Development

  • Check Setup.En — Top-level alias — see lesson/check-setup.en.md for the full body 347 ★
  • 07b Numerical Simulation — Stage 7b: Numerical Simulation and Computational Illustration (OPTIONAL — USER-CONTROLLED) 164 ★
  • Mesh Avatar Studio — Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor 112 ★

README

Half-body Live2D Avatar Skill

English | [简体中文](README.zh-CN.md)

Give an AI agent (such as Claude Code) one character illustration or a text description, and it builds a half-body Live2D avatar for streaming in VTube Studio, step by step. No manual modeling, no Cubism Editor, no mesh editing.

![Second character: rest pose, three gestures, head turn during a gesture, blush](assets/示例.jpg)

![Two characters in VTube Studio: talking, blinking, head turns, hair and pendant swinging](assets/demo.gif)

![Third character: no bangs, hair tucked behind the ears, glasses, earrings](assets/demo-glasses.gif)

![Fourth character: twin tails swinging from the hair ties, glasses, expressions and three gestures](assets/demo-twintails.gif)

Features

  • Head turns left/right and up/down (±30); the body leans when the head tilts; body follow and breathing
  • Blinking and winking, eye tracking, eyebrow movement, lip sync, smiling mouth corners
  • Hair physics in sections: bangs, side locks (root and tip swing separately), back hair or bun; twin tails each swing from the hair tie; long hair follows the body below the shoulders. Bangs are optional, and the side hair can be tucked behind the ears
  • Necklace pendant swings with the body; drop earrings swing from the earlobes
  • Glasses follow the face
  • Hotkeys: smiling eyes, O-shaped mouth, angry, troubled; wave, open hands and pointing gestures; blush

Not supported: large head turns, full body, arms following the camera continuously.

The output is a model file VTube Studio loads directly (.moc3), not a Cubism Editor project, so the Editor can't open it. For production-grade results (finer physics, more expressions), import the separated layers into Cubism Editor and rig them again. Suited to front-facing half-body characters with short hair, hair past the shoulders or twin tails.

How the illustration is adjusted

The agent redraws your illustration or description into a version that separates cleanly into layers, and you approv