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Claude Teams Language Protocol

Communication community

Description

AgentSpeak: A token-efficient protocol for Claude Code agent teams. Cut inter-agent messaging tokens by 60-70%.

Installation

This entry records only its repository, not the path inside it, so there is no exact command to give. Open the source below and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

README

AgentSpeak v2: Token-Efficient Protocol for Claude Code Agent Teams

**Cut inter-agent communication tokens by 60-70%** with a structured, compressed language protocol for [Claude Code Agent Teams](https://code.claude.com/docs/en/agent-teams).

The Problem

When Claude Code agents communicate in a team, each message consumes tokens. With 4-5 agents messaging each other, token costs scale fast. Default English messages like:

"I've finished fixing the VideoFeed component. I removed 12 console.log statements and changed the translateY animation to use CSS scroll-snap instead. TypeScript compiles cleanly."

...cost **~40 tokens**. The same message in AgentSpeak:

`deltaT1 VF ~translateY->scroll-snap -12log. tsc clean.`

...costs **~15 tokens**. Multiply across hundreds of inter-agent messages per session.

What's New in v2

AgentSpeak v2 integrates with Claude Code's native [Agent Teams](https://code.claude.com/docs/en/agent-teams) system, bridging the protocol with shared task lists, hooks, and dependency tracking.

Feature v1 v2
Status codes + actions Yes Yes
File shortcodes Yes Yes
Task ID references (T#) -- Maps to shared task list
Dependency notation (>> / <<) -- Unblock/block signals
File locking (+lock / -lock) -- Runtime ownership claims
Message priority (!! / ..) -- Urgent / normal / FYI
Progress indicator (beta75) -- Quantitative % done
Lead routing shorthand (@agent []) -- Compact assignment
QA batch format (epsilonBATCH) -- Structured severity groups
Error recovery (epsilon!retry) -- Retry/fail/reassign
Hook integration (HOOK:verify) -- TeammateIdle + TaskCompleted
Protocol versioning (PROTO:v2.0) -- Version declaration at spawn
Protocol feedback (theta) -- Agent-driven improvement PRs

Quick Start

**New to agent teams?** Read the [**Qui