Unity Scene banner
XeldarAlz XeldarAlz

Unity Scene

Development community

Description

--- name: unity-scene description: "Build or modify a Unity scene entirely via MCP — GameObjects, hierarchy, lighting, cameras, physics layers." user-invocable: true args: scene_description --- # /unity-scene — Build a Scene Build or modify a scene based on the description: **$ARGUMENTS** ## Workflow Use the `unity-scene-builder` agent to: 1. **Plan the scene** — identify GameObjects, components, hierarchy, lighting, and camera setup 2. **Create or load scene** via `manage_scene` MCP (use t

Installation

Installs to ~/.claude/commands/xeldaralz-everything-claude-unity-unity-scene.md

Terminal
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/commands/unity-scene.md -o ~/.claude/commands/xeldaralz-everything-claude-unity-unity-scene.md

Restart Claude Code, or start a new session, for it to be picked up.

Full documentation available on GitHub

View Source Repository