Unity Prototype — Development skill for Claude Code
The killer feature.
How to install Unity Prototype
Installs to ~/.claude/commands/xeldaralz-everything-claude-unity-unity-prototype.md
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/commands/unity-prototype.md -o ~/.claude/commands/xeldaralz-everything-claude-unity-unity-prototype.md Restart Claude Code, or start a new session, for it to be picked up.
What Unity Prototype does
name: unity-prototype description: "The killer feature. One prompt to playable prototype — writes scripts, builds scene via MCP, sets up physics/camera, wires everything together." user-invocable: true args: mechanic_description
/unity-prototype — Rapid Prototype
Create a playable prototype of: **$ARGUMENTS**
Workflow
Use the `unity-prototyper` agent to deliver a complete, playable prototype.
Step 1: Decompose
Break the mechanic into:
- Player systems (movement, abilities,
Alternatives in Development
- Godogen — From Prompt To Playable Game — Godogen — From Prompt to Playable Game skill 2.8k ★
- Prototype — Validate technical feasibility with minimum code before full implementation 243 ★
- Add Transitions — Add professional scene transitions to your Remotion video 113 ★
Full documentation available on GitHub
View Source RepositoryRelated Skills
Unity Scene
Build or modify a Unity scene entirely via MCP — GameObjects, hierarchy, lighting, cameras, physics layers.
Unity Feature
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene element
Video New Scene
Scaffold a new Remotion scene under scripts/video/final/src/scenes/ — composition + storyboard row + Root.tsx
Short Anim Script Skill
Generates short-video animation scripts longer than 90 seconds for storyboard and animation. Each script inclu
Brief Me On
Prepares you for a specific upcoming meeting, call, or event by pulling together everything relevant — the cal
Rtk Setup Skill
RTK(Rust Token Killer) setup skill for OpenClaw - enforces token-saving commands via AGENTS.md
Related Agents
Unity Prototyper
The star agent. Rapid end-to-end prototyping — given a mechanic description, writes C# scripts, builds the tes
Gameengine
Use for the reusable Bevy-based game engine — ECS core, rendering, assets, scene/prefab, animation, physics, a
MCP Server Engineer
Own the embedded MCP automation server in unity-explorer — design and implement MCP tools, protocol/transport