Unity Feature — Development skill for Claude Code
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP.
How to install Unity Feature
Installs to ~/.claude/commands/xeldaralz-everything-claude-unity-unity-feature.md
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/commands/unity-feature.md -o ~/.claude/commands/xeldaralz-everything-claude-unity-unity-feature.md Restart Claude Code, or start a new session, for it to be picked up.
What Unity Feature does
name: unity-feature description: "Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP." user-invocable: true args: feature_description
/unity-feature — Implement a Feature
Plan and implement the feature described by the user: **$ARGUMENTS**
Agent Routing
- Default: use
unity-coderagent (opus — full architectural reasoning) - If
$ARGUMENTScontains--quick: useunity-coder-liteagent (sonnet — faster, fo
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Full documentation available on GitHub
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