V-Sekai-fire

Land Work Through Gitassembly — Git skill for Claude Code

Git community

How work reaches entities-godot — declared in gitassembly and applied in order, never merged into the default branch; PRs are review surfaces and stay drafts.

How to install Land Work Through Gitassembly

Installs to ~/.claude/skills/v-sekai-fire-dot-claude-land-work-through-gitassembly/SKILL.md

Terminal
mkdir -p ~/.claude/skills/v-sekai-fire-dot-claude-land-work-through-gitassembly && curl -fsSL https://raw.githubusercontent.com/V-Sekai-fire/dot-claude/HEAD/skills/land-work-through-gitassembly.md -o ~/.claude/skills/v-sekai-fire-dot-claude-land-work-through-gitassembly/SKILL.md

Restart Claude Code, or start a new session, for it to be picked up.

What Land Work Through Gitassembly does


name: land-work-through-gitassembly description: How work reaches entities-godot — declared in gitassembly and applied in order, never merged into the default branch; PRs are review surfaces and stay drafts

Land work through gitassembly

`V-Sekai-fire/entities-godot` is not integrated by merging pull requests. `entities-assembly` holds a `gitassembly` file of `stage` / `merge` lines that `thirdparty/git-assembler` applies **in order** to build the `multiplayer-fabric` branch, driven b

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Full documentation available on GitHub

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