tristan-mcinnis

Apple Hig Designer Skill 2026 — Development skill for Claude Code

Development community

Claude Code skill for designing Apple HIG-compliant interfaces — iOS, macOS, watchOS, tvOS, visionOS, Liquid Glass.

How to install Apple Hig Designer Skill 2026

This entry records only its repository, not the path inside it, so there is no exact command to give. Open tristan-mcinnis/apple-hig-designer-skill-2026 and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Apple Hig Designer Skill 2026 does

Claude Code skill for designing Apple HIG-compliant interfaces — iOS, macOS, watchOS, tvOS, visionOS, Liquid Glass.

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README

Apple HIG Designer Skill

A Claude Code skill for designing Apple-style interfaces that follow the [Human Interface Guidelines](https://developer.apple.com/design/human-interface-guidelines).

What It Does

When activated, this skill enables Claude Code to produce HIG-compliant UI code with:

  • San Francisco typography with correct Display/Text thresholds
  • Apple system colors with full light/dark mode support
  • 8pt grid spacing and 44pt minimum touch targets
  • SF Symbols integration with proper rendering modes
  • WCAG AA accessibility including VoiceOver, Dynamic Type, reduced motion
  • Platform-specific design for iOS, iPadOS, macOS, watchOS, tvOS, and visionOS
  • Liquid Glass support (iOS 26+ / 2025 design language)

Coverage

Area File Lines
Core skill SKILL.md 455
Extended components references/components.md 283
UX patterns references/patterns.md 157
Inputs & platforms references/inputs-and-platforms.md 246
Liquid Glass references/liquid-glass.md 273
Technologies references/technologies.md 194
Total 1,608

HIG Topics Covered

  • Foundations: Typography, colors, spacing, layout, safe areas, accessibility, SF Symbols, animation
  • Components: Buttons, navigation bars, tab bars, cards, sheets, alerts, search, menus, pickers, toggles, progress indicators, popovers, sidebars, segmented controls, sliders, steppers, text fields
  • Patterns: Navigation, onboarding, settings, loading/empty states, error handling, sharing, drag & drop, feedback/haptics, undo, data entry, authentication, permissions, file management, collaboration
  • Inputs: Touch gestures, hardware keyboard, pointer/trackpad, Apple Pencil, game controllers
  • Platforms: iOS, iPadOS (multitasking), macOS (menu bar, windows), watchOS (complications, Digital Crown), tvOS (focus navigation), visionOS (spatial design, eye+hand interaction)
  • **Technolo