srikarsunchu

Anti Slop Design — AI skill for Claude Code

AI community

My personal design method for building UI with AI that feels hand-made.

How to install Anti Slop Design

This entry records only its repository, not the path inside it, so there is no exact command to give. Open srikarsunchu/anti-slop-design and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Anti Slop Design does

My personal design method for building UI with AI that feels hand-made. A Claude Code skill.

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README

anti-slop-design

My personal design method for building UI with AI that feels hand-made. Packaged as a [Claude Code](https://claude.com/claude-code) skill.

It has no house style. It is a way of working: name one idea, take every value from a real reference, build quiet UI over a rich ground or dense real data, and look at the pixels before calling it done.

What's in the repo

SKILL.md          entry point: the brief, hard gates, quiet defaults, process
principles/       the taste, one lesson per file, each ending in a rule
methods/          how to work: brief, extraction, grid, verify, digest
surfaces/         what changes per surface
references/       ground truth from real designs, as text and numbers
libraries/        verified snippets for the trusted libraries
examples/         full builds under this method, for calibration
checklists/       the pre-ship gate
companions.md     which motion or component skill takes which brief
companions/       vendored copies of those skills (MIT), one folder each

`SKILL.md`

The entry point. The mandatory brief (idea, reference, surface, grid contract, depth budget, dim budget), eight hard gates, the quiet defaults, the library table, the companion handoffs, and the build process.

`principles/` — the taste

File Lesson
hand-made.md Read first. The tells that give a generated page away, and the fix for each
mobile-tells.md The phone's own tells: painted status bar, three-tab template, onboarding carousel, blob hero, tile grid, physical controls on glass
one-idea.md One idea, made physical: you can point at the thing that embodies it
type.md Three UI sizes within 2px plus one jump; tracking; weights 400 and 500; match text rendering too
color.md No accent by habit; color carries state, action, selection, scarcity
backgrounds-and-depth.md A real ground: photo, dither, mesh, texture, or dense real data. Never a white void with three cards
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