Sprite Frames — AI skill for Claude Code
A Claude Code skill for making game sprite frames with AI image tools: reference pictures and a design talk become a paste-ready prompts file, Codex or ChatGPT draws, and Python tools check, fit and r.
How to install Sprite Frames
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open shivansh-77/sprite-frames and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Sprite Frames does
A Claude Code skill for making game sprite frames with AI image tools: reference pictures and a design talk become a paste-ready prompts file, Codex or ChatGPT draws, and Python tools check, fit and review every frame until all are approved.
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README
sprite-frames
A Claude Code skill for making a game character's sprite frames and effect sheets with an AI image tool. Codex (or ChatGPT) draws, Claude directs and fits, you decide:
reference pictures + design talk → frame plan → prompts file → pilot round → drawing rounds → checks, fitting, review sheets → ✅ / 🔁 Fix / ➕ new → until every frame is ✅.
Built while making the fighters of [Omni Clash](https://astrapix.itch.io/omni-clash), my 2.5D fighting game in the browser: six characters' frames came out of this loop, and the examples in `reference/` are taken from them.
`SKILL.md` is what Claude reads; `reference/` holds the design questions, the prompt recipe (with Lessons) and the review checklist; `templates/` the project settings, prompts file, Codex's `AGENTS.md` and the art style; `scripts/` the Python tools (numpy, Pillow, scipy) for fitting, checks and review sheets.
Install
Claude Code finds personal skills in `~/.claude/skills/`, so clone it there:
git clone https://github.com/shivansh-77/sprite-frames.git ~/.claude/skills/sprite-frames
It loads when you work on character art in any project, or with `/sprite-frames`.
License
MIT: see `LICENSE`.
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