SergeyKhval

Add Quest — Development skill for Claude Code

Development community

Add new quests to the campaign using the secrets-first protocol.

How to install Add Quest

Installs to ~/.claude/skills/sergeykhval-claude-dnd-add-quest/SKILL.md

Terminal
mkdir -p ~/.claude/skills/sergeykhval-claude-dnd-add-quest && curl -fsSL https://raw.githubusercontent.com/SergeyKhval/claude-dnd/HEAD/commands/add-quest.md -o ~/.claude/skills/sergeykhval-claude-dnd-add-quest/SKILL.md

Restart Claude Code, or start a new session, for it to be picked up.

What Add Quest does


description: Add new quests to the campaign using the secrets-first protocol args: count disable-model-invocation: true

Add Quests

Add {{ count | default: 1 }} new quest(s) to the campaign.

Steps

  1. **Read context:** Load `game/sessions/current.md`, `game/campaign/quests.md`, and `game/GAME.md` to understand the current campaign state, active quests, and world.

  2. **Read the quest design protocol:** `${CLAUDE_PLUGIN_ROOT}/skills/dm/quest-design.md` — follow it exactly.

  3. **Fo

Alternatives in Development

  • Hero Status — Show your Claude Code Hero quest progress 92 ★
  • Replies — /replies — Sync, Classify & Triage Campaign Replies 66 ★
  • Campaign Plan — Generate a full multi-channel campaign plan with objectives, audience, channel mix, budget, timeline, and KPIs 64 ★

Full documentation available on GitHub

View Source Repository