PlaySolana Ecosystem Integration
Description
Progressive skill for PlaySolana ecosystem integration, PSG1 console development, and the SuperHUB platform. > **Note**: Only account for PlaySolana/PSG1 features when explicitly targeting this platfo
Installation
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open the source below and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
Repository README
This is the README for solanabr/solana-claude, shared by 5 entries
in this directory. It describes the repository, not this entry specifically.
PlaySolana Ecosystem Integration
Progressive skill for PlaySolana ecosystem integration, PSG1 console development, and the SuperHUB platform.
**Note**: Only account for PlaySolana/PSG1 features when explicitly targeting this platform. Default to standard desktop/WebGL builds.
Overview
PlaySolana is a vertically integrated gaming ecosystem built on Solana, featuring:
- PSG1: Handheld gaming console (retro-futuristic, 3.92" OLED)
- PlayDex: Quest and achievement platform
- PlayID: On-chain identity and progression
- SvalGuard: Hardware-backed wallet
- PlayGate: Developer publishing portal
- $PLAY: Ecosystem token
When to Use PlaySolana SDK
**Include PlaySolana SDK when user specifies:**
- PSG1 console as target platform
- Mobile (Android) deployment for handheld
- PlayDex integration for quests/achievements
- PlayID for cross-game identity
- SvalGuard wallet integration
**Default (no PlaySolana SDK needed):**
- Desktop builds (Windows/macOS)
- WebGL browser games
- Standard Phantom/Solflare wallet connection
PSG1 Console Specifications
Hardware
| Component | Specification |
|---|---|
| SoC | RK3588S2 (octa-core CPU + Mali-G610 GPU + NPU) |
| RAM | 8GB |
| Storage | 128GB |
| Display | 3.92" OLED, 1240×1080 (vertical orientation) |
| Connectivity | Wi-Fi 6, Bluetooth 5.4 |
| Battery | 5000mAh |
| Security | TEE + Secure Element + StrongBox |
| OS | EchOS (Android-based) |
Input Controls
┌─────────────────────────────┐
│ [L] [R] │ Shoulder buttons
├─────────────────────────────┤
│ │
│ ┌───┐ ┌───┐ │
│ │ ↑ │ │ Y │ │ D-Pad (Left)
│ ┌──┼───┼──┐ ┌──┼───┼──┐ │ Face Buttons (Right)
│ │← │ │ →│ │ X│ │ A│ │
│ └──┼───┼──┘ └──┼───┼──┘ │
│ │ ↓ │ │ B │ │
│ └───┘ └───┘ │
│ │
│ [Select] [Start] │ Menu buttons
│ │
│ ┌─────────────┐ │
│ │ SCREEN │ │ 3.92" OLED
│ │ 1240×1080 │ │ (vertical)
│ │ (portrait) │ │
│ └─────────────┘ │
│ │
└─────────────────────────────┘
Unity Input Mapping
#if PLAYSOLANA_PSG1
using PlaySolana.InputSystem;
public class PSG1InputHandler : MonoBehaviour
{
void Update()
{
// D-Pad
var dpad = PSG1Input.DPad;
if (dpad.up.wasPressedThisFrame) OnUp();
if (dpad.down.wasPressedThisFrame) OnDown();
if (dpad.left.wasPressedThisFrame) OnLeft();
if (dpad.right.wasPressedThisFrame) OnRight();
// Face buttons (Nintendo-style layout)
if (PSG1Input.ButtonA.wasPressedThisFrame) OnConfirm();
if (PSG1Input.ButtonB.wasPressedThisFrame) OnCancel();
if (PSG1Input.ButtonX.wasPressedThisFrame) OnAction1();
if (PSG1Input.ButtonY.wasPressedThisFra
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