Unity Refine — Testing skill for Claude Code
Refines a raw GitHub issue into an implementation-ready spec — problem, acceptance criteria, scope, affected systems, risks, open questions — and optionally proposes a sub-issue breakdown.
How to install Unity Refine
Installs to ~/.claude/commands/mustafa-sahin-tr-everything-claude-unity-unity-refine.md
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/mustafa-sahin-tr/everything-claude-unity/HEAD/.claude/commands/unity-refine.md -o ~/.claude/commands/mustafa-sahin-tr-everything-claude-unity-unity-refine.md Restart Claude Code, or start a new session, for it to be picked up.
What Unity Refine does
name: unity-refine description: "Refines a raw GitHub issue into an implementation-ready spec — problem, acceptance criteria, scope, affected systems, risks, open questions — and optionally proposes a sub-issue breakdown." user-invocable: true args: issue_number
/unity-refine — Refine a GitHub Issue
Argument: **$ARGUMENTS** — a GitHub issue number or URL, e.g. `12`.
This command does not write code. It delegates to the `unity-business-analyst` agent to turn a raw issue into somethin
Alternatives in Testing
- Deslop Reborn — One iteration of the IronClaw Reborn de-slop loop — take ONE Reborn crate, fan out parallel review sub-agents 12.6k ★
- Loki Grill — Interrogate a spec with Loki's Devil's-Advocate grill before building, and summarize the hardest questions it 1.1k ★
- Adversarial Spec — A Claude Code plugin that iteratively refines product specifications by debating between multiple LLMs until a 514 ★
Full documentation available on GitHub
View Source RepositoryRelated Skills
Spec Design
Refine design.md for an active change. Surfaces missing constraints, writes the initial draft to disk, then re
Spec Requirements
Refine proposal.md and capability deltas for an active change. Interviews the user, writes the initial draft t
Sandstorm Spec Refine
Interactive refinement loop — run quality gate, present gaps, ask questions, update ticket until it passes
Assess Spec
Analyze an unbuilt spec for implementability risks - oversized stories, deep dependency chains, file-overlap c
Test Dotnet
Run .NET/C# tests for Unity projects and backend services
Tech Handoff
Complete handoff from strategy to engineering: PRD, technical spec, design review, epic breakdown, and user st
Related Agents
Unity Business Analyst
Elaborates GitHub issues into implementation-ready specs — problem statement, user story, acceptance criteria,
Epic Planner
Heavy interactive planning of a single active epic. Decomposes it into atomic subtasks, builds DAG, groups int
Wiki Editor
Creates and refines pages under wiki/, keeps wiki/index.md and wiki/log.md current, and never touches raw/.