Godot Placeholders — Development skill for Claude Code
Generate placeholder textures, scenes, 3D primitive meshes, and audio stubs for a Godot project so the game is visually testable before final assets exist.
How to install Godot Placeholders
Installs to ~/.claude/commands/mrcalderon3d-everything-game-dev-code-godot-placeholders.md
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/MRCalderon3D/everything-game-dev-code/HEAD/.claude/commands/godot-placeholders.md -o ~/.claude/commands/mrcalderon3d-everything-game-dev-code-godot-placeholders.md Restart Claude Code, or start a new session, for it to be picked up.
What Godot Placeholders does
description: Generate placeholder textures, scenes, 3D primitive meshes, and audio stubs for a Godot project so the game is visually testable before final assets exist.
Read `commands/godot-placeholders.md` and execute it as instructed.
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Full documentation available on GitHub
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