MRCalderon3D

Godot Placeholders — Development skill for Claude Code

Development community

Generate placeholder textures, scenes, 3D primitive meshes, and audio stubs for a Godot project so the game is visually testable before final assets exist.

How to install Godot Placeholders

Installs to ~/.claude/commands/mrcalderon3d-everything-game-dev-code-godot-placeholders.md

Terminal
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/MRCalderon3D/everything-game-dev-code/HEAD/.claude/commands/godot-placeholders.md -o ~/.claude/commands/mrcalderon3d-everything-game-dev-code-godot-placeholders.md

Restart Claude Code, or start a new session, for it to be picked up.

What Godot Placeholders does


description: Generate placeholder textures, scenes, 3D primitive meshes, and audio stubs for a Godot project so the game is visually testable before final assets exist.

Read `commands/godot-placeholders.md` and execute it as instructed.

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Full documentation available on GitHub

View Source Repository