Audio Pass — Development skill for Claude Code
Functional audio review for implementation, mix coverage, clarity, and player feedback.
How to install Audio Pass
Installs to ~/.claude/commands/mrcalderon3d-everything-game-dev-code-audio-pass.md
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/MRCalderon3D/everything-game-dev-code/HEAD/.claude/commands/audio-pass.md -o ~/.claude/commands/mrcalderon3d-everything-game-dev-code-audio-pass.md Restart Claude Code, or start a new session, for it to be picked up.
What Audio Pass does
description: Functional audio review for implementation, mix coverage, clarity, and player feedback.
Read `commands/audio-pass.md` and execute it as instructed.
Alternatives in Development
- Iterate Implementation Plan — You are tasked with updating existing implementation plans based on user feedback 10k ★
- Zeroshot — Runs coding agents as a graph: one agent implements, independent agents review, failures go to repair, and not 1.9k ★
- Clarity Review — Review a draft with clarity, without rewriting it 189 ★
Full documentation available on GitHub
View Source RepositoryRelated Skills
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Related Agents
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Designs reactive audio, music, SFX, and functional mix behavior.
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