MRCalderon3D

Accessibility Pass — Design skill for Claude Code

Design community

Review accessibility coverage for input, readability, audio, and difficulty options against design intent.

How to install Accessibility Pass

Installs to ~/.claude/commands/mrcalderon3d-everything-game-dev-code-accessibility-pass.md

Terminal
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/MRCalderon3D/everything-game-dev-code/HEAD/.claude/commands/accessibility-pass.md -o ~/.claude/commands/mrcalderon3d-everything-game-dev-code-accessibility-pass.md

Restart Claude Code, or start a new session, for it to be picked up.

What Accessibility Pass does


description: Review accessibility coverage for input, readability, audio, and difficulty options against design intent.

Read `commands/accessibility-pass.md` and execute it as instructed.

Alternatives in Design

  • NotebookLM Automation — Complete programmatic access to Google NotebookLM—including capabilities not exposed in the web UI 6.8k ★
  • Site — Crawl a whole site and synthesize ONE canonical design system across all pages — unified tokens, coverage map 3.6k ★
  • Deepen — Spare-budget design pass 1.1k ★

Full documentation available on GitHub

View Source Repository