Claude Adhd
Description
**A terminal Flappy Bird that auto-opens when Claude Code detects complex tasks.**
Installation
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open the source below and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
README
claude-adhd
**A terminal Flappy Bird that auto-opens when Claude Code detects complex tasks.**
[](https://www.npmjs.com/package/claude-adhd) [](LICENSE) [](#development)
https://github.com/user-attachments/assets/1cdd9d53-95f6-434e-809f-9bbcaf4fd383
How it works
When Claude Code starts working on something complex, `claude-adhd` automatically opens Flappy Bird in a split pane so you have something to do while waiting.
┌─────────────────────────┬────────────────────┐
│ Claude Code │ ~~ FLAPPY BIRD ~~ │
│ │ │
│ Analyzing codebase... │ Score: 7 │
│ Reading 42 files... │ │
│ Refactoring auth... │ \o) ██ │
│ │ ██ │
│ │ ██ │
│ > Writing changes... │ │
└─────────────────────────┴────────────────────┘
The hook system scores every prompt and tool call using weighted signals. When the complexity score crosses the threshold, the game opens automatically in a terminal split pane. When Claude finishes the task, it closes the game pane.
When does it trigger?
`claude-adhd` uses a weighted signal scoring algorithm. Each prompt and tool call is evaluated against a set of signals. If the combined score meets or exceeds the threshold (**default: 5**), the game opens.
Prompt signals
| Signal | Weight | Matches |
|---|---|---|
extended-thinking |
5 | "ultrathink", "think deeply", "think hard", "deep think" |
high-reasoning-effort |
3 | "reasoning effort level: high" |
parallel-work |
3 | "parallel", "concurrent", "simultaneous" |
agent-mention |
3 | "agent", "agents", "subagent" |
architecture |
3 | "refa |
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**Generated:** 2026-04-11