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Papercraft

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Description

A Claude skill for hand-made paper-world explainer reels: one persistent world, cut-paper stickers, marker linework, an accumulator that never resets. Renders silent 1080x1920 MP4 so you narrate over the finished picture.

Installation

This entry records only its repository, not the path inside it, so there is no exact command to give. Open the source below and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

README

papercraft

A Claude skill for building **silent vertical explainer reels that look hand-made** — one persistent paper world, cut-paper stickers, marker linework, and a mechanism you watch happen rather than get told about.

Renders to a 1080x1920 MP4 with **no audio**, so you record narration over the finished picture.

What it produces

Five or six scenes inside one physical world. An anchor object at fixed coordinates whose *state* changes. An accumulator that never resets — filed cards, ink layers, jar levels, a traced path — whose final state is the payoff. For research-led topics, a real screenshot of the paper mounted as a physical receipt with the publisher's own mark as a seal.

Install

Copy this directory to `~/.claude/skills/papercraft`, then start a new session.

~/.claude/skills/papercraft/
├── SKILL.md                     the workflow and its gates
├── references/
│   ├── LOOK.md                  world, bands, guards, stickers, type, colour, density
│   ├── MOTION.md                slam, pops, routes, focus, transitions, holds
│   ├── TRAPS.md                 every failure that shipped and had to be re-rendered
│   ├── GATES.md                 what to verify before calling it done
│   ├── MOTIFS.md                inventing the world; 48 spent motifs
│   ├── RECEIPT.md               mounting a real source as evidence
│   └── BRAND.md                 palette, fonts, logotype — how to make it yours
├── engine/                      kit.css, kit.js, FRAME-TEMPLATE.html
├── scripts/                     scaffold.py, build-kit.py
└── templates/                   dispatch and storyboard

Requires

  • HyperFramesnpx hyperframes. The assemble-index.mjs and transitions.mjs scripts come from the faceless-explainer skill.
  • GSAP 3.14.2 via CDN — one paused, seekable timeline per frame.
  • ffmpeg — for pulling stills, which is most of the quality control.
  • Four fonts, which you supply. None are bundled. See `references/