lyk555

UnrealAIAssistant — Development skill for Claude Code

Development community

Based CodeX CLI and Claude Code CLI integration for Unreal Engine 5.5.

How to install UnrealAIAssistant

This entry records only its repository, not the path inside it, so there is no exact command to give. Open lyk555/UnrealAIAssistant and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What UnrealAIAssistant does

Based CodeX CLI and Claude Code CLI integration for Unreal Engine 5.5.

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README

UnrealAIAssistant

![Unreal Engine](https://img.shields.io/badge/Unreal%20Engine-5.5-5c5c5c?logo=unrealengine) ![C++](https://img.shields.io/badge/C%2B%2B-20-00599C?logo=c%2B%2B) ![Platform](https://img.shields.io/badge/Platform-Win64%20%7C%20Linux%20%7C%20Mac-0078D6) ![OpenAI CodeX](https://img.shields.io/badge/OpenAI-CodeX-10a37f) ![Claude Code](https://img.shields.io/badge/Anthropic-Claude%20Code-d0845f) ![MCP](https://img.shields.io/badge/MCP-20%2B%20Tools-7a2cff) ![License](https://img.shields.io/badge/License-MIT-97CA00)

UnrealAIAssistant is a UE 5.5 editor plugin repository built around the `UnrealAIAssistant` plugin. It integrates AI coding backends directly into the Unreal Editor, currently supporting OpenAI CodeX and Claude Code, while exposing Unreal-specific tools for assets, Blueprints, characters, materials, viewport capture, scripting, and task-based automation.

This repository includes:

  • The UnrealAIAssistant Unreal Engine editor plugin
  • A local Node.js MCP bridge in Resources/mcp-bridge
  • Editor automation tests for the MCP tool surface

Highlights

  • Dockable assistant panel inside Unreal Editor
  • Backend switching between supported AI coding CLIs
  • Quick Ask action for short prompts without leaving the editor
  • Local MCP server hosted by the plugin on port 3000
  • MCP bridge that works with the supported backends and other MCP-compatible clients
  • Tool coverage for actors, levels, assets, Blueprints, animation Blueprints, materials, Enhanced Input, scripting, viewport capture, and async task management
  • Built-in validation around tool parameters and script execution

Repository Layout

.
|- Config/
|- Resources/
|  \- mcp-bridge/        # Node.js MCP bridge
|- Source/
|  \- UnrealAIAssistant/       # UE editor module
|- UnrealAIAssistant.uplugin
|- LICENSE
\- README.md

Requirements

  • Unreal Engine 5.5.x
  • At least one supported backend CLI installed and available on PATH (codex or claude)
  • Node.js 18+