Age Of Claude banner
kylesnowschwartz kylesnowschwartz

Age Of Claude

Development community

Description

Age of Empires sound effects for Claude Code - wololo your way through coding sessions

Installation

This entry records only its repository, not the path inside it, so there is no exact command to give. Open the source below and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

README

Age of Claude

Age of Empires sound effects for Claude Code events. Wololo your way through coding sessions.

Installation

# Add the marketplace
claude plugin marketplace add https://github.com/kylesnowschwartz/age-of-claude

# Install the plugin
claude plugin install age-of-claude

Or from within Claude Code:

/plugin marketplace add https://github.com/kylesnowschwartz/age-of-claude
/plugin install age-of-claude

What It Does

Plays Age of Empires II sound effects during Claude Code events:

Event Sounds
Session Start Villager select sounds, "Start the game already!"
Notification Priest wololo, "Hey I'm in your town!"
Stop Villager work sounds, "I just got some satisfaction"
Session End Soldier death sounds, crowd wailing

46 authentic AoE II sound files included.

Enabling Sounds

Sounds are disabled by default. Use the included command to toggle:

/age-of-claude:sounds on    # Enable AoE sounds
/age-of-claude:sounds off   # Disable sounds
/age-of-claude:sounds       # Check current state

Or manually:

mkdir -p ~/.config/claude
echo "SOUND_MODE=aoe" > ~/.config/claude/sounds.conf

Requirements

  • macOS (uses afplay for audio playback)
  • Ruby (for hook execution)

Acknowledgments

Inspired by [aliparoya/age-of-claude](https://github.com/aliparoya/age-of-claude).

Sound effects from Age of Empires II by Ensemble Studios/Microsoft.

License

MIT