CoTFly — Development skill for Claude Code
A fruit fly in a tiny tank helmet plays Claude of Tanks.
How to install CoTFly
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open Kevin-Liu-01/CoTFly and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What CoTFly does
A fruit fly in a tiny tank helmet plays Claude of Tanks. Live spiking neurons, a miniature 3D cockpit, and autonomous battles with 171 vehicles and 30 maps. Built with Three.js and TypeScript. Play in your browser.
Alternatives in Development
- Claude Engineer — A version of command line interface(CLI) that leverages the power of Claude Opus(3-4.7) 954 ★
- Albert — Autonomous multi-agent harness for Claude Code (A.L.B.E.R.T. orchestrator) plus a zero-dependency live HUD con 100 ★
- Adversarial Dev — GAN-inspired three-agent harness that pits a generator against an adversarial evaluator to build applications 97 ★
README
CoTFly
Six legs. 124 neurons. One very questionable tank commander.
A fruit fly in a tiny tank helmet plays **Claude of Tanks** from its own miniature armored cockpit.
**[Launch a trial →](https://fly.kevinliu.studio/)** · [Original game](https://github.com/Kevin-Liu-01/claude-of-tanks) · [How the brain works](#inside-the-brain) · [Run locally](#run-locally)
[](https://github.com/Kevin-Liu-01/CoTFly/stargazers)   
[](https://fly.kevinliu.studio/)
Pick a tank and a battlefield. Deploy the fly. Watch it turn the steering wheel, line up a shot through the scope, and reach out to press the fire button. Its neural activity updates beside the battle, while your tiny commander deals with ammunition, damaged modules, and the occasional wall.
Everything runs in your browser. No account, API key, or model server is needed to play.
The console
| Instrument | What you can do |
|---|---|
| Trial control | Browse illustrated, searchable selectors for 171 vehicles and 30 maps, then launch directly into a battle. |
| Fly cockpit | Orbit an original 3D fly with a tanker helmet, steering wheel, guarded controls, and moving legs. Physical contact gates aiming, firing, ammo changes, and repairs. |
| Battle monitor | Watch the actual Claude of Tanks simulation with its team lists, armor, modules, equipment, ammunition, speedometer, and minimap. The fly scopes in to aim and releases the fire button during reloads |
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