Kevin-Liu-01

Claude Of Tanks — Design skill for Claude Code

Design community

A World of Tanks-style, Vite-powered, engine-free pure Three.js armored combat simulator resolving plate-level armor, ballistics, modules, spotting, and physics, with 110+ vehicles and 16 destructible.

How to install Claude Of Tanks

This entry records only its repository, not the path inside it, so there is no exact command to give. Open Kevin-Liu-01/Claude-of-Tanks and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Claude Of Tanks does

A World of Tanks-style, Vite-powered, engine-free pure Three.js armored combat simulator resolving plate-level armor, ballistics, modules, spotting, and physics, with 110+ vehicles and 16 destructible battlefields. Playable entirely in the browser on desktop and mobile devices. Built end-to-end by a multi-agent Claude/Codex pipeline.

Alternatives in Design

  • CloudCLI — 8,400+ Free open-source web/mobile UI for Claude Code, Cursor CLI, and Codex 8.7k ★
  • Poco Claw — A more beautiful and easier-to-use alternative to OpenClaw 1.3k ★
  • Taiyi Forge — TaiyiForge engine control — init, next, harness, continue (OMX-style) 881 ★

README

Claude of Tanks armored battle with the crest badge and wordmark

CLAUDE OF TANKS

Free browser-native armored combat built with Three.js. Take 112 production-visible first-party procedural vehicles across 20 battlefields with physical gunnery, plate-level armor, internal damage, guided missiles, magazine autoloaders, terrain-following suspension, X-ray killcams, multiplayer rooms, and Scene Studio.

Play armored combat
PLAY
Open the armored vehicle field manual
FIELD MANUAL
Open Tank Gallery
TANK GALLERY
Open Scene Studio
SCENE STUDIO
Open the engineering documentation
ENGINEERING DOCS
Armored vehicles exchanging fire in an urban battle

Related Skills