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Claude Of Tanks

Design community

Description

A World of Tanks-style, Vite-powered, engine-free pure Three.js armored combat simulator resolving plate-level armor, ballistics, modules, spotting, and physics, with 110+ vehicles and 16 destructible battlefields. Playable entirely in the browser on desktop and mobile devices. Built end-to-end by a multi-agent Claude/Codex pipeline.

Installation

This entry records only its repository, not the path inside it, so there is no exact command to give. Open the source below and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

README

Claude of Tanks armored battle with the crest badge and wordmark

CLAUDE OF TANKS

Free browser-native armored combat built with Three.js. Take 112 production-visible first-party procedural vehicles across 20 battlefields with physical gunnery, plate-level armor, internal damage, guided missiles, magazine autoloaders, terrain-following suspension, X-ray killcams, multiplayer rooms, and Scene Studio.

Play armored combat
PLAY
Open the armored vehicle field manual
FIELD MANUAL
Open Tank Gallery
TANK GALLERY
Open Scene Studio
SCENE STUDIO
Open the engineering documentation
ENGINEERING DOCS
Armored vehicles exchanging fire in an urban battle

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