ComfyUI Kimodo
Description
A ComfyUI plugin that wraps [Kimodo](https://github.com/nv-tlabs/kimodo) — NVIDIA's kinematic motion diffusion model for generating high-quality 3D human and humanoid robot motions from text prompts with optional kinematic constraints.
Installation
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open the source below and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
README
ComfyUI-Kimodo
A ComfyUI plugin that wraps [Kimodo](https://github.com/nv-tlabs/kimodo) — NVIDIA's kinematic motion diffusion model for generating high-quality 3D human and humanoid robot motions from text prompts with optional kinematic constraints.
[中文说明](README_CN.md)
Features
- Text-to-Motion Generation — Describe a motion in natural language, get 3D joint positions and rotations
- Multiple Skeleton Types — SOMA human body, SMPLX, and Unitree G1 humanoid robot
- Kinematic Constraints — Optional JSON constraints for pose keyframes, end-effector positions, 2D paths
- Multi-Prompt Segments — Chain multiple motion descriptions with smooth transitions
- Multiple Samples — Generate batch of motion variations from the same prompt
- NPZ Export — Save motion data (joint positions, rotations, foot contacts, trajectories)
- BVH Export — Export to BVH format for animation software (SOMA skeletons)
- FBX Export (Mixamo) — Retarget motion onto Mixamo-rigged FBX characters and export animated FBX
- 2D Preview — Skeleton stick-figure visualization as ComfyUI IMAGE output
- HuggingFace Auto-Download — Models download automatically on first use (~17GB VRAM)
Nodes
Modular Workflow (Recommended)
| Node | Category | Description |
|---|---|---|
| Kimodo Load Model | Loaders | Load a Kimodo model variant (auto-downloads from HuggingFace) |
| Kimodo Text Encode | Conditioning | Encode text prompt → reusable conditioning (swap seeds without re-encoding) |
| Kimodo Sampler | Sampling | Diffusion sampling with conditioning + optional constraints → motion |
| Kimodo Post Process | Post-processing | Foot-skate cleanup (optional, requires motion_correction module) |
Preview & Export
| Node | Description |
|---|---|
| Kimodo Preview (2D) | Render 2D skeleton stick-figure for a specific frame |
| Kimodo Preview 3D | Interactive 3D skeleton visualization |
| **Kimodo Save NP |
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