JEngine — Development skill for Claude Code
The solution that allows unity games to update in runtime.
How to install JEngine
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open JasonXuDeveloper/JEngine and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What JEngine does
A handful of files — that's the entire core package. Drop it in and hot updates just work. No boilerplate code required.
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README
**Ship game updates without shipping a build.**
Runtime hot updates for all platforms — push code, assets, and logic without rebuilding.
Powered by HybridCLR with built-in encryption and obfuscation.
1,000+ games shipped · 100+ companies in production · built-in Claude Code AI integration.
[](https://github.com/JasonXuDeveloper/JEngine/releases) [](https://github.com/JasonXuDeveloper/JEngine/actions/workflows/pr-tests.yml) [](https://github.com/JasonXuDeveloper/JEngine/blob/master/LICENSE) [](https://github.com/JasonXuDeveloper/JEngine/commits) [](https://github.com/JasonXuDeveloper/JEngine) [](https://app.fossa.com/projects/git%2Bgithub.com%2FJasonXuDeveloper%2FJEngine) [](https://www.codefactor.io/repository/github/jasonxudeveloper/jengine) [](https://securityscorecards.dev/viewer/?uri=github.com/JasonXuDeveloper/JEngine) [](https://www.bestpractices.dev/projects/11830) [](https://deepwiki.com/JasonXuDeveloper/JEngine)
[Documentation](https://jengine.xgamedev.net/) | [中文文档](https://github.com/JasonXuDeveloper/JEngine/blob/master/README_zh_cn.md)
Why JEngine
Ultralight Core
A handful of files — that's the entire core package. Drop it in and hot updates just work. No boilerplate code required.
10x+ Performance
HybridCLR runs standard C# natively — 10x+ faster than ILRuntime or Lua. UniTask for GC-free async, Nino for zero-allocation serialization.
Built-in Security
Encrypt assets and DLLs with XOR, AES, or ChaCha20. Obfuscate hot update code with Obfuz. No other hot update framework ships this.
One-Click Build
Compile code, generate AOT metadata, obfuscate, encrypt, and package resources — all from one button in the JEngine Panel.
All Platforms
iOS, Android, Windows, macOS, WebGL — plus WeChat, Douyin, Alipay, and TapTap mini-game platforms. YooAsset powers games with 1M+ DAU.
AI-Powered Development
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