Bat Art Director.SKILL — Data skill for Claude Code
Art pipeline for Beyond and Tabs units, buildings, capitols, trees and block textures: concept, build, in-game photo, fresh critique, technical check, repeat until it beats lovish's references.
How to install Bat Art Director.SKILL
Installs to ~/.claude/skills/iamthelovish-command-center-bat-art-director.skill/SKILL.md
mkdir -p ~/.claude/skills/iamthelovish-command-center-bat-art-director.skill && curl -fsSL https://raw.githubusercontent.com/IamTheLovish/command-center/HEAD/skills/bat-art-director.SKILL.md -o ~/.claude/skills/iamthelovish-command-center-bat-art-director.skill/SKILL.md Restart Claude Code, or start a new session, for it to be picked up.
What Bat Art Director.SKILL does
name: "bat-art-director" description: "Art pipeline for Beyond and Tabs units, buildings, capitols, trees and block textures: concept, build, in-game photo, fresh critique, technical check, repeat until it beats lovish's references."
BAT Art Director
Make art the way professionals do and revise until it is as good as it can be - no fixed round count. The bar (north star) is the best game in each category, never "good for Minecraft". Direction (lovish, Oct 21): **hyper-realism first,
Alternatives in Data
- Check Data Quality — Renamed → /portaljs-check-data-quality 2.3k ★
- Sprite Gen — Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame 763 ★
- Ralph Marketer Status — Check the current status of the content pipeline and Ralph's progress 698 ★
Full documentation available on GitHub
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