IamTheLovish

Bat Animation Study.SKILL — Development skill for Claude Code

Development community

Use when making or revising a Beyond and Tabs unit, creature or hero animation: reference, phase table, calibrate, recipe, render, fresh review - repeated until it holds up next to The Isle / Day of D.

How to install Bat Animation Study.SKILL

Installs to ~/.claude/skills/iamthelovish-command-center-bat-animation-study.skill/SKILL.md

Terminal
mkdir -p ~/.claude/skills/iamthelovish-command-center-bat-animation-study.skill && curl -fsSL https://raw.githubusercontent.com/IamTheLovish/command-center/HEAD/skills/bat-animation-study.SKILL.md -o ~/.claude/skills/iamthelovish-command-center-bat-animation-study.skill/SKILL.md

Restart Claude Code, or start a new session, for it to be picked up.

What Bat Animation Study.SKILL does


name: "bat-animation-study" description: "Use when making or revising a Beyond and Tabs unit, creature or hero animation: reference, phase table, calibrate, recipe, render, fresh review - repeated until it holds up next to The Isle / Day of Dragons / Direland."

BAT animation study

North star: animation first. One unit up close should feel like **The Isle**; dragons like **Day of Dragons**; melee heroes as fluid as **Direland**. lovish is the final judge of "lifelike", and the loop ne

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Full documentation available on GitHub

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