Sig — Development skill for Claude Code
Make a byte signature for an instruction and prove it is unique, live with Pointer Lab and on disk with pe-mcp.
How to install Sig
Installs to ~/.claude/skills/heathhowren-claude-game-re-plugin-sig/SKILL.md
mkdir -p ~/.claude/skills/heathhowren-claude-game-re-plugin-sig && curl -fsSL https://raw.githubusercontent.com/HeathHowren/claude-game-re-plugin/HEAD/commands/sig.md -o ~/.claude/skills/heathhowren-claude-game-re-plugin-sig/SKILL.md Restart Claude Code, or start a new session, for it to be picked up.
What Sig does
description: Make a byte signature for an instruction and prove it is unique, live with Pointer Lab and on disk with pe-mcp argument-hint: [file path of the module on disk]
Make and check a signature
Arguments: $ARGUMENTS
Use the `make-a-signature` skill for the procedure and the wildcard rules.
- Parse the arguments. The first is the instruction, preferably as
module+offset(for examplePointerLabTutorial.exe+0x1670). The second, optional,
Alternatives in Development
- Claude Code Plugins — jeremylongshore Instruction-template plugins and MCP plugin packs 1.7k ★
- Dao Code — Open-source TypeScript terminal coding agent for DeepSeek-V4 — builds on DeepSeek's strong price-performance a 1.3k ★
- Pair Verify — Use after you fix a bug and before you claim it fixed — it spawns ONE skeptic sibling session via CCC that mus 130 ★
Full documentation available on GitHub
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