Accessibility Mod Template
Description
A structured Claude Code template for creating accessibility mods that make games playable with screen readers
Installation
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open the source below and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
README
Welcome!
So you've seen some impressive examples of people creating entire complex mods with the help of AI, and you've been wondering if you could do the same?
I definitely wanted to find out, and I haven't found a comprehensive guide, so I've decided to create my own while I learned myself how to do this. Which then turned into the idea to make a whole template which allows people to dive right into mod development without hours of preparation.
Important Disclaimer
This is very much work in progress. I have not finished any actual mod using this template yet—just started way too many in order to make sure that the basics are covered. Once you're in the middle of the process though, Claude Code knows extremely well how to proceed.
Be aware: It takes some patience, and you might not get along with just the cheapest paid Claude subscription.
So let's get you started...
Prerequisites and Preparations
What You'll Need
As mentioned, unfortunately you'll need at least a Claude Pro subscription and a credit or debit card as payment method.
After signup, tell Claude that you're interested in coding, and it will probably suggest automatically to install Claude Code on your computer.
Setting Up Your Environment
**Important:** Open your command line as an administrator. After installing Claude Code, you might need to set t up so that it works within your command line. Just follow the instructions on the Claude website, and when in doubt ask Claude itself, apparently it knows its own documentary.
Additionally, you'll need to install Git Bash, a command line tool which Claude Code uses for handling certain requests. To check if Git Bash is already installed, run:
git --version
Choosing Your first Game
It seems to be the easiest (or at least the most popular) choice to mod games which are running on the Unity engine because there are great modding tools available for this. Maybe start with something small. Though it's OK if you don't.
Related Skills
Auto Update
Pull the latest ECC repo changes and reinstall the current managed targets.
Development Ecc Guide
Navigate ECC's current agents, skills, commands, hooks, install profiles, and docs from the live repository su
Development Epic Claim
Claim an epic issue, stamp coordination state, and sync local ownership.
Development Epic Publish
Publish a validated epic update back to the issue and local cache.
Development Epic Review
Mark epic review requested, approved, or changes requested.
Development Epic Unblock
Sweep blocked epic issues and reopen anything whose dependencies are closed.
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src/agents/ — 11 Agent Definitions
**Generated:** 2026-04-11