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Accessibility Mod Template

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Description

A structured Claude Code template for creating accessibility mods that make games playable with screen readers

Installation

This entry records only its repository, not the path inside it, so there is no exact command to give. Open the source below and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

README

Welcome!

So you've seen some impressive examples of people creating entire complex mods with the help of AI, and you've been wondering if you could do the same?

I definitely wanted to find out, and I haven't found a comprehensive guide, so I've decided to create my own while I learned myself how to do this. Which then turned into the idea to make a whole template which allows people to dive right into mod development without hours of preparation.

Important Disclaimer

This is very much work in progress. I have not finished any actual mod using this template yet—just started way too many in order to make sure that the basics are covered. Once you're in the middle of the process though, Claude Code knows extremely well how to proceed.

Be aware: It takes some patience, and you might not get along with just the cheapest paid Claude subscription.

So let's get you started...

Prerequisites and Preparations

What You'll Need

As mentioned, unfortunately you'll need at least a Claude Pro subscription and a credit or debit card as payment method.

After signup, tell Claude that you're interested in coding, and it will probably suggest automatically to install Claude Code on your computer.

Setting Up Your Environment

**Important:** Open your command line as an administrator. After installing Claude Code, you might need to set t up so that it works within your command line. Just follow the instructions on the Claude website, and when in doubt ask Claude itself, apparently it knows its own documentary.

Additionally, you'll need to install Git Bash, a command line tool which Claude Code uses for handling certain requests. To check if Git Bash is already installed, run:

git --version

Choosing Your first Game

It seems to be the easiest (or at least the most popular) choice to mod games which are running on the Unity engine because there are great modding tools available for this. Maybe start with something small. Though it's OK if you don't.