Furkiozknn

Cay Ocagi Godot — Productivity skill for Claude Code

Productivity community

Çay Ocağı, a 3D tea house time-management game remade in Godot 4 by Claude Sonnet 5.5. Claude Game Arena round 2 · Çay Ocağı, Claude Sonnet 5.5 tarafından Godot 4 ile yeniden yapıldı.

How to install Cay Ocagi Godot

This entry records only its repository, not the path inside it, so there is no exact command to give. Open Furkiozknn/cay-ocagi-godot and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Cay Ocagi Godot does

Çay Ocağı, a 3D tea house time-management game remade in Godot 4 by Claude Sonnet 5.5. Claude Game Arena round 2 · Çay Ocağı, Claude Sonnet 5.5 tarafından Godot 4 ile yeniden yapıldı. Claude Game Arena 2. tur

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README

☕ Çay Ocağı · Tea House Rush (Godot 4)

**[▶ Play in your browser](https://furkiozknn.github.io/cay-ocagi-godot/)** · Türkçe & English · desktop & mobile · free, no install

🏟️ Part of **[Claude Game Arena](https://github.com/Furkiozknn/claude-game-arena)**, round 2: every model remakes its own round-1 browser game in Godot 4. This one was rebuilt by **Claude Sonnet 5.5** from its Three.js original, [Çay Ocağı](https://github.com/Furkiozknn/cay-ocagi). [See all games and the scorecard →](https://furkiozknn.github.io/claude-game-arena/)

A low-poly 3D time-management game: run a tiny tea house on an Istanbul quay for seven busy days. Brew tea, warm simit, cook Turkish coffee without letting it boil over, serve every table before patience runs out and keep the glasses washed. Turkish and English. The stations, tables, windows, ferry, cat, cobblestones, icons and crest are generated assets shared with the browser version; everything else (and all sound) is made in code.

![Busy day](docs/busy.png)

Title Rush
Shop Settings
Victory Phone

![The counter: two samovars, the simit oven, the coffee sand stove, the ayran fridge and the sink](docs/stations.png)

What is new compared with the browser version

  • Real engine, same rules. Brew times, prices, patience, tips, the seven days, the shop and the endless shift are the same numbers, now loaded from .tres resource files (data/).
  • A proper look. One shadowed sun, warm ambient light, depth fog, filmic tone mapping, merged flat-shaded meshes (about 40 draw calls), a shader sea, steam / smoke / sparks / hearts as CPUParticles3D, a smooth camera with pan, zoom and a small shake, an AnimationPlayer clip that drifts the camera on the title screen.
  • Juice. Tween pop-ins for tables, stars and toasts, floating coin texts that follow the world, patience ri