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Blender Kiln

Data community

Description

Blender skill and plugin for Claude Code — 3D asset pipeline from text brief to production GLB: Blender MCP, Hunyuan3D generation, texturing, rigging, batch mode

Installation

This entry records only its repository, not the path inside it, so there is no exact command to give. Open the source below and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

README

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blender-kiln — The 3D Asset Forge

License: MIT Claude Code plugin Blender 4.4+, verified on 5.0 and 5.2 Blender MCP Stars

A complete 3D asset production pipeline for Claude Code, powered by Blender MCP.

From a text brief to an optimized, export-ready GLB — in one session.

Fifteen reference assets across three themes: forge, sci-fi modular and stylised nature

Reference assets built to this skill's conventions and reproducible from this repo — see Gallery.

What it does

Kiln is a Claude Code skill that turns you into a 3D asset production studio. It orchestrates Blender (via MCP), AI generation (Hunyuan3D, Pollinations/FLUX), and marketplace search (PolyHaven, Sketchfab) into a single coherent pipeline.

[1] CONFIG → [2] BRIEF → [3] SOURCE → [4] IMPORT → [5] CLEANUP → [5b] TEXTURING → [6] OPTIMIZE → [7] EXPORT

Pipeline phases

Phase What happens
CONFIG Collect parameters: asset type, style, export target, detail tier
BRIEF Reformulate and confirm understanding — enrich with reference image details if provided (user brief always wins over image)
SOURCE Search marketplaces OR create