Launch Film — Design skill for Claude Code
Claude Code skill: Apple-style product launch films rendered frame by frame in code, cut to a beat-locked score with voiceover and sound.
How to install Launch Film
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open Dwite/launch-film and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Launch Film does
Claude Code skill: Apple-style product launch films rendered frame by frame in code, cut to a beat-locked score with voiceover and sound.
Alternatives in Design
- Brainstorm Experiments New — Design lean pretotypes for new product validation 7.8k ★
- Studio — Launch the local design Studio — a live token editor over the latest extraction 3.6k ★
- Extract — Design System & Product Reverse-Engineering - Extract tokens, components, architecture, and PRDs from codebase 2.8k ★
README
launch-film
A Claude Code skill for Apple-style product launch films rendered frame by frame in code.
An HTML page paints any moment through `window.__seek(t)`; headless Chrome captures the frames (one process per worker, 4-sample motion blur) and ffmpeg encodes them. Cuts lock to the measured beat grid of a generated score. ElevenLabs makes the music, voiceover and sound effects, Gemini or GPT the art, and speech-to-text checks every voice line, because the agent cannot listen. A still-by-still critique loop keeps the quality up.

Install
npx skills add Dwite/launch-film -g # with the skills CLI (skills.sh); drop -g for one project
# or
git clone https://github.com/Dwite/launch-film ~/.claude/skills/launch-film
Claude Code picks the skill up in every project (a global install) or in the one project (a project install). Ask for "a launch film for " or run `/launch-film`.
Requirements: Google Chrome (the renderer points at the macOS path; edit `CHROME` in `template/scripts/render.mjs` elsewhere), ffmpeg, Node 18+, Python 3 with Pillow, and [uv](https://docs.astral.sh/uv/). Keys in the environment: `ELEVENLABS_API_KEY` for music, voice, sound effects and speech-to-text; optionally `GEMINI_API_KEY` and `OPENAI_API_KEY` for images.
Start a film
bash ~/.claude/skills/launch-film/new_film.sh ~/films/my-product # or ./.claude/skills/launch-film/ for a project install
cd ~/films/my-product
node scripts/render.mjs stills 1,4,8,12,18 && python3 scripts/sheet.py review/stills review/sheet.jpg 5 400
node scripts/render.mjs video --fps 60 --sub 4 --shutter 0.5 --workers 12 --out out/master.mp4
The template is a working 20-second film (kinetic title → phone with a pop-out card and a tap → end card). Timing lives in `timeline.json`, which the page and the audio scripts both read, so picture and sound never drift apart.
What is inside
| Path | Role |
|---|
Related Skills
Claude Video Skill
Make a product film without recording your screen: capture the real UI offscreen (Qt / web / X11), cut real fo
Cardstock Diorama Myth
Claude skill that turns a single request into a narrated mythic short film in a layered cut-paper diorama styl
Film Maker
A Claude Code skill that turns a one-sentence premise into a full cinematic reel, short film, or multi-episode
Motion Video Design
Product animation, UI motion, portfolio videos — Apple-grade reveals, motion tokens, full production pipelines
Stark
Generate or improve UI/UX for the specified platform - ux, web, windows, apple, android, or cross-platform. Ro
Clipify
Claude Code skill: turn long videos into social-ready clips. Auto-find funny moments, cut, reframe to 9:16 wit
Related Agents
Game Sound Designer
Sound Designer. Produces BGM + SFX. Procedural-first (gen-sfx CLI), Suno/external when game-feel demands it. O
Animation Art Director
Art director and animation producer for a painted AI animated short film. Owns the style lock, the cast sheets
Sound Designer
Load when the user wants to add sound to a product UI or a launch video, asks "should this have a sound?", wan