Craft Cycle Start
Description
--- name: cycle-start description: "Activate a cycle and start implementing its stories." --- # Cycle Start Activate a cycle and begin implementation. ## Flow ### Step 1: Select Cycle **If cycle name provided:** Verify it exists in `.craft/cycles/[name]/` **If no cycle specified:** Scan for cycles that can be activated (planning or ready status only): ``` # Discover activatable cycles Glob ".craft/cycles/*/cycle.yaml" → cycle_yaml_files activatable_cycles = [] for each cycle_yaml in cyc
Installation
Installs to ~/.claude/skills/drobins25-craft-craft-cycle-start/SKILL.md
mkdir -p ~/.claude/skills/drobins25-craft-craft-cycle-start && curl -fsSL https://raw.githubusercontent.com/drobins25/craft/HEAD/commands/craft-cycle-start.md -o ~/.claude/skills/drobins25-craft-craft-cycle-start/SKILL.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
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**Generated:** 2026-04-11