macOS Design Skill — Design skill for Claude Code
Native macOS app design system - Build apps that feel like Apple designed them.
How to install macOS Design Skill
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open ceorkm/macos-design-skill and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What macOS Design Skill does
Native macOS app design system - Build apps that feel like Apple designed them.
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README
macOS Design Skill
Build native-feeling macOS applications that look like Apple designed them.
 
Overview
This skill provides a **complete design system** for creating native macOS application UIs. It captures years of Apple design knowledge distilled into actionable guidelines, exact values, and production-ready patterns.
Features
- ✅ Complete Layout System - The Apple formula (traffic lights, top bar, sidebar, content)
- ✅ Visual Design - Colors, typography, blur/vibrancy, shadows, icons, spacing
- ✅ Interaction Patterns - Keyboard shortcuts, animations, search, drag-and-drop
- ✅ Light + Dark Mode - Proper differentiation, not naive inversion
- ✅ Production-Ready - Exact CSS values, code snippets, implementation details
- ✅ Cross-Platform - Works for web, Electron, Tauri, native frameworks
Quick Start
For Claude Code
# Install the skill
claude code install macos-design
# Use in your project
/macos-design Create a screenshot organizer app
Manual Usage
Read the reference files based on what you're building:
- All macOS apps → `references/layout-and-composition.md` (required)
- Keyboard shortcuts, panels, search → `references/interaction-patterns.md`
- Colors, typography, blur effects → `references/visual-design.md`
What You'll Build
This skill enables you to create:
- Desktop utilities that feel native to macOS
- Screenshot managers, note-taking apps, asset browsers
- Developer tools, productivity apps, system utilities
- Anything that should integrate seamlessly with the Mac ecosystem
Key Principles
1. **Don't Invert Colors**
Dark mode needs MORE differentiation between background levels, not less. Design each mode independently.
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