RuneSpace — Development skill for Claude Code
A browser-first sci-fi RPG centered on skill grinds, crafting, and server-authoritative loops.
How to install RuneSpace
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open BDubDesigns/RuneSpace and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What RuneSpace does
A browser-first sci-fi RPG centered on skill grinds, crafting, and server-authoritative loops. Built with agentic coding harnesses (Claude Code, Codex, Hermes) under human architectural review. Pre-alpha.
Alternatives in Development
- Triage PRs — Classify all open PRs by module, review state, scope, and architectural impact — produces a prioritized triage 12.6k ★
- Agentic Stack — One brain, many harnesses 2.2k ★
- Native Feel Skill — An Agent Skill for designing cross-platform desktop apps that feel native — distilled from Raycast's 2.0 deep 1.9k ★
README
RuneSpace
**Status: Playable pre-alpha — active development.** RuneSpace is a browser-first, low-fi sci-fi RPG with a real early-game vertical slice: server-authoritative Play orchestration, Travel/Scavenging, Ferrite Shale Mining, Refining, Welding/Cargo Hold repair, Inventory/Equipment, locations, Power Cell/Power Annex, NPC interactions, the Holo Hollow settlement with Local Places, character Credits, and NPC merchant Trade, missions, and skill progression. Still early and under active development.
RuneSpace is a planned browser-first, mobile-friendly, low-fi sci-fi RPG inspired by the progression, quests, social texture, and long-term grind of old-school MMORPGs and action-point games. It is not a RuneScape clone.
The architecture is a **modular monolith** with a **server-authoritative** game model: the browser is never the trusted source of progression. Gameplay outcomes are resolved by server-side domain logic and persisted server-side. The generic transaction/locking/action-cursor/lazy-resolution lifecycle lives in `server/action-resolution.ts`; `server/play.ts` owns composed activity resolution and shared Play state assembly (`server/play-state.ts`) and the client shell (`features/play/`). Activity resolvers (Mining, Refining, Travel, Welding) own only their activity; feature-specific UI stays feature-owned.
Stack
| Concern | Choice |
|---|---|
| Language | TypeScript (strict) |
| Framework | Next.js (App Router) + React |
| Styling | Tailwind CSS |
| Database | PostgreSQL |
| ORM | Drizzle ORM |
| Validation | Zod |
| Unit tests | Vitest |
| Browser tests | Playwright |
| Package mgr | pnpm (committed |
Related Skills
Ldd Autonomy Ack
Pre-grant, list, check, or revoke autonomy acks so architect-mode's creativity=inventive can fire in autonomou
Zimreaper
Agentic browser for bug bounty: Claude, Hermes or Codex drives real Chromium over MCP
Harnessrouter
HarnessRouter Community Edition: the self-hosted, Apache-2.0 edition of the unified interface for agent harnes
Litprog Skill
Literate programming skill for agent harnesses like Claude Code, OpenCode and Hermes Agent
Agent Mux
unified TypeScript SDK and CLI (amux) for driving heterogeneous coding-agent harnesses — Claude Code, Codex, G
Hermes Architect Skill
Hermes Agent advanced skill set: Deeply integrated Karpathy's coding principles and Claude Code's architectura
Related Agents
Agent Engineer
AI Agent Engineer — builds agent orchestration systems, evaluation harnesses, autonomous loops, and safety gua
Developer Overview
code-container (container) creates isolated Docker environments for AI coding harnesses (Claude Code, OpenCode
UX API Designer
Use this agent when you need to design user experiences, create wireframes, define API schemas, or translate a