Unreal SDK Skills — AI skill for Claude Code
AI Skills for CloudRenderEngine, A digital twin SDK built with MapVUnreal Engine.
How to install Unreal SDK Skills
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open baidu-maps/unreal-sdk-skills and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Unreal SDK Skills does
AI Skills for CloudRenderEngine, A digital twin SDK built with MapVUnreal Engine.
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README
CloudRenderEngine Skill
[中文版本 (Chinese Version)](./README_zh.md)
**Version**: 1.9.4 **Purpose**: Help Claude AI understand and use mapv-cloudrenderengine (Baidu Maps Cloud Rendering Engine) for 3D digital twin visualization development
Overview
This is a knowledge base skill designed for Claude AI assistant, enabling Claude to:
- Guide developers in using the mapv-cloudrenderengine API
- Generate complete, runnable 3D geographic visualization code
- Answer questions about engine initialization, object creation, event handling, etc.
- Provide best practices and common problem solutions
Use Cases
Claude will automatically activate this skill when developers ask about:
- "use mapv-cloudrenderengine"
- "create 3D visualization / map markers / trajectory lines / heatmaps"
- "add particle effects / weather control / camera animations"
- "handle clickLocation events / get click coordinates"
- "integrate autonomous vehicles / traffic lights / road condition data"
- "building growth animation / building decomposition / level switching"
- Any technical questions about the cloud rendering engine
Core Capabilities
| Category | Features |
|---|---|
| Basic Objects | Point markers, lines, polygons, cluster points, text labels |
| Visualization | Heatmaps, dynamic lines, OD lines, Polygons, PolygonMesh (high-performance extrusion) |
| Traffic | Road conditions, traffic lights, vehicles, parking lots, tidal lanes |
| Effects | Particles, radar, ripples, explosions, light beams |
| City | Building growth, building decomposition, information boards |
| Environment | Weather, time, light points, Decal textures |
| Advanced | WebRTC monitoring, level switching, 3DTiles |
| Animation | Sequencer timeline animation system |
Directory Structure
.claude/skills/cloudrenderengine/
├── SKILL.md # Core knowledge base (Claude's main learning content)
│ #
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