Unity MCP Plugin — AI skill for Claude Code
Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development.
How to install Unity MCP Plugin
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open AnkleBreaker-Studio/unity-mcp-plugin and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Unity MCP Plugin does
Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.
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README
Unity MCP Plugin — AI-Powered Unity Editor Bridge (UPM Package)
**The Unity Editor side of the most comprehensive [MCP (Model Context Protocol)](https://modelcontextprotocol.io) integration for Unity game development.** Install via Unity Package Manager to let Claude, Cursor, Windsurf, or any MCP-compatible AI assistant control your Unity Editor with **288 tools** across **30+ categories**. Built and maintained by [AnkleBreaker Studio](https://github.com/AnkleBreaker-Studio).
What It Does
This package runs a lightweight HTTP bridge inside the Unity Editor on `localhost:7890`. The companion [Unity MCP Server](https://github.com/AnkleBreaker-Studio/unity-mcp-server) connects to it, exposing **288 tools** to AI assistants across **30+ feature categories** — scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh, animation, multiplayer, and much more.
Neon Brick Breaker — Built from scratch by AI in under 5 minutes
Claude creates the entire game: scene setup, neon materials with bloom post-processing, brick grid layout, game scripts, VFX, and UI — all through Unity MCP commands.
3D Medieval Village — AI-generated terrain, houses, and environment
From an empty scene to a fully decorated village: terrain sculpting, material creation, procedural house building via C# editor scripts, trees, fences, and pathways.
3D Castle — Complete level with FPS walkthrough
AI builds a multi-room castle with courtyard, throne room, armory, and guard room. Adjusts lighting, spawns the
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