Orkas VideoStudio — Development skill for Claude Code
Turn your coding agent into a video studio: describe a video in plain language, and your agent writes the timeline and produces the file.
How to install Orkas VideoStudio
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open Anil-matcha/Orkas-VideoStudio and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Orkas VideoStudio does
Turn your coding agent into a video studio: describe a video in plain language, and your agent writes the timeline and produces the file.
Alternatives in Development
- Bro Skill — 🤙 /bro — re-explains the last answer in plain language, for when the reply made you go 'bro what' 296 ★
- Iso 24495 Skill — ISO 24495-1 plain language rules as a Claude Code skill — bilingual: English + Traditional Chinese (繁體中文淺白改寫) 122 ★
- Mesh Avatar Studio — Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor 112 ★
README
OrkasVideoStudio
Drive video **composition, generation, and editing** — and a fully **automatic end-to-end pipeline** — from your coding agent. Claude Code, Codex, Cursor: any agent that can run a shell or speak MCP can use it.
https://github.com/user-attachments/assets/13411470-06da-4f64-9bc1-fa52fe27216b
OrkasVideoStudio is **not a black-box video agent**. A video is expressed as a readable, diffable, re-renderable plan (`plan.json`) that your agent — and you — can edit; change one line and only that piece re-renders. The agent is the brain; this project ships the **knowledge** (what makes a good video, and which production line to take), the **deterministic capabilities** (render / edit / transcribe / generate — thin wrappers over [`hyperframes`](https://github.com/heygen-com/hyperframes), `ffmpeg`, and `whisper.cpp`), and that **editable IR**.
You talk to your agent in plain language — *"make a 60-second vertical explainer on vector databases with a Chinese voiceover and captions"* — and it reads the material, writes the timeline, and produces the file.
The four production lines
Three orthogonal capability axes, plus an automatic pipeline that weaves them together:
- Compose — script → designed HTML motion graphics → mp4. Explainers, kinetic typography, lower-thirds, data viz, title cards, transitions. No paid keys.
- Edit — cut / join / trim-silence / de-filler / mix / burn-in subtitles / dub / localize real footage you supply, plus highlight selection over long recordings. No paid keys.
- Generate — talking-head or cinematic AI footage and imagery via your own provider keys (BYO — OpenAI, Gemini, Doubao; no managed backend, no lock-in).
- Auto (end-to-end) — when a deliverable needs more than one axis, the agent routes to a
single cross-modal
plan.json:stage-planbuilds the EDL,stage-assemblewalks it and delegates each segment back to compose / generate / edit, and a deterministic **delive
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