Bugdex — Development skill for Claude Code
A monster-battle game mod for Claude Code: failing tests become wild bugs, fixes earn XP, and regression tests catch them for your Bugdex.
How to install Bugdex
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open ahmtsahin/bugdex and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Bugdex does
A monster-battle game mod for Claude Code: failing tests become wild bugs, fixes earn XP, and regression tests catch them for your Bugdex.
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README
Bugdex
**Your coding agent fights the bugs. You catch them.**
Bugdex is a mod for [Claude Code](https://code.claude.com) that turns an ordinary coding session into a monster-battle game. A failing test run summons a wild bug, every run with fewer failures lands a hit, and a green suite makes the bug faint. If a test was written or fixed during the fight, the bug is caught and goes into your Bugdex.
Nothing about the work changes. Claude reads the same files, runs the same tests and lands the same fixes. Bugdex only watches what happens and draws it as a fight, both in the terminal and in the desktop app.
Contents
- How a session plays
- In the terminal and in the desktop app
- The Bugdex
- Your creature
- How a fight works
- Fair play
- Commands
- Install
- Try it on the demo project
- Supported runners
- Troubleshooting
- Privacy and cost
- Develop
- Roadmap
- License and disclaimer
How a session plays
| In your session | In Bugdex |
|---|---|
| A test, lint, build or merge fails | A wild bug appears. Its species comes from the error: a TypeError is a Typhox, a missing module an Importapus |
| The number of failures | The bug's HP and level |
| Free context window | Your creature's HP |
| A run with fewer failures | A hit: the bug's HP drops |
| T |
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