ahmtsahin

Bugdex — Development skill for Claude Code

Development community

A monster-battle game mod for Claude Code: failing tests become wild bugs, fixes earn XP, and regression tests catch them for your Bugdex.

How to install Bugdex

This entry records only its repository, not the path inside it, so there is no exact command to give. Open ahmtsahin/bugdex and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Bugdex does

A monster-battle game mod for Claude Code: failing tests become wild bugs, fixes earn XP, and regression tests catch them for your Bugdex.

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README

Bugdex

**Your coding agent fights the bugs. You catch them.**

Bugdex is a mod for [Claude Code](https://code.claude.com) that turns an ordinary coding session into a monster-battle game. A failing test run summons a wild bug, every run with fewer failures lands a hit, and a green suite makes the bug faint. If a test was written or fixed during the fight, the bug is caught and goes into your Bugdex.

Nothing about the work changes. Claude reads the same files, runs the same tests and lands the same fixes. Bugdex only watches what happens and draws it as a fight, both in the terminal and in the desktop app.

Claude Code in a terminal. Claude ran node --test and found a syntax error. On the right, the battle pane shows a wild Syntaxon at Lv7 with 1/1 failing, facing the player's Patchling, and the message 'A wild Syntaxon appeared! What will Claude do?'. The band above the prompt shows the same fight in two lines.

Contents

How a session plays

In your session In Bugdex
A test, lint, build or merge fails A wild bug appears. Its species comes from the error: a TypeError is a Typhox, a missing module an Importapus
The number of failures The bug's HP and level
Free context window Your creature's HP
A run with fewer failures A hit: the bug's HP drops
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