Vfxskill — Development skill for Claude Code
A Claude skill for creating polished Roblox VFX animations, including particles, beams, trails, and tweened effects.
How to install Vfxskill
This entry records only its repository, not the path inside it, so there is no
exact command to give. Open adnvli/vfxskill and copy the folder into
~/.claude/skills/, or the file into ~/.claude/agents/.
What Vfxskill does
A Claude skill for creating polished Roblox VFX animations, including particles, beams, trails, and tweened effects. Drop it in and generate high-quality effects fast. Free and open source.
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README
roblox-vfx-animation
A Claude Code skill that makes Claude build high-quality Roblox VFX and animations through the stock Roblox Studio MCP: particles, beams, trails, slashes, hits, explosions, spells, auras, camera shake, custom textures and flipbooks, and R15/R6/creature animations.
Its references record what experienced Roblox VFX artists actually do, measured from about 5,000 particle emitters in published effects, and the workflow makes Claude look at the effect frame by frame before calling it done.
Requirements
- Claude Code
- A Roblox Studio MCP (needs
execute_luauandscreen_capture) - Node.js 18+
- Blender (optional, for custom textures and mesh shapes)
Install
macOS / Linux:
git clone https://github.com/adnvli/roblox-vfx-animation ~/.claude/skills/roblox-vfx-animation
Windows (PowerShell):
git clone https://github.com/adnvli/roblox-vfx-animation "$env:USERPROFILE\.claude\skills\roblox-vfx-animation"
Restart Claude Code and check `/skills`. Claude uses it automatically for VFX and animation work.
Layout
SKILL.md entry point Claude reads
references/ VFX design, craft, textures, motion, meshes, camera, animation
scripts/ animate.mjs, texture-tool.mjs, upload.mjs, Blender helpers
templates/vfx/ emit, build and capture modules for Studio
License
MIT, see `LICENSE`. Credits in `CREDITS.md`.
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