0xPasho

Agentcut — AI skill for Claude Code

AI community

A local video editor for creating a new video from multiple assets or finding clips in an existing video controled by Claude Code, Codex or any AI agent.

How to install Agentcut

This entry records only its repository, not the path inside it, so there is no exact command to give. Open 0xPasho/agentcut and copy the folder into ~/.claude/skills/, or the file into ~/.claude/agents/.

What Agentcut does

A local video editor for creating a new video from multiple assets or finding clips in an existing video controled by Claude Code, Codex or any AI agent.

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README

agentcut

A local video editor for creating a new video from multiple assets or finding clips in an existing video. Both workflows open the same editor: a preview canvas, asset library, layered timeline, captions, audio, and export controls.

Human edits and agent edits use the same editing operations and saved project state. You can edit visually, ask an agent to make changes, then continue editing yourself.

![The local editor with three video sources, a title layer, and the shared timeline](docs/images/editor.png)

Quick start

Install **Node.js 22.13 or newer** and **pnpm 11.9.0**. A current Node LTS release meeting that minimum is suitable. Node is required even if your pnpm installation includes its own runtime: the app uses Node's built-in SQLite module.

If pnpm is not installed:

npm install --global pnpm@11.9.0

Download or clone this repository, open a terminal in its root directory (the folder containing `package.json`), and run:

pnpm install --frozen-lockfile
pnpm dev --hostname 127.0.0.1

Open **http://localhost:3000**. Keep the terminal running; press **Ctrl+C** to stop. No environment file, agent login, or transcription tool is required to start the app and edit a video manually. Dependency installation needs internet access.

If port 3000 is occupied:

pnpm dev --hostname 127.0.0.1 --port 3100

Then open **http://localhost:3100**.

For full installation details, optional tools, and troubleshooting, see [Setup and operations](docs/SETUP.md).

Create your first video

  1. Choose Create a video and name your project. You can start with an empty canvas.
  2. Import videos or browse your local folders. The asset browser also exposes project media, reusable library assets, and online image sources.
  3. Select an asset to preview it. Add it to the timeline, overlay it, or drag it onto a track.
  4. Drag timeline blocks to move them in time or between tracks. Drag an edge to trim; hold near the viewport edge to scr