Unity Network Dev
Game Development community
SOURCE https://github.com/XeldarAlz/everything-claude-unity/blob/main/.claude/agents/unity-network-dev.md
Description
--- name: unity-network-dev description: "Implements multiplayer networking — writes network scripts and uses MCP to set up NetworkManager, spawn points, and network prefabs. Supports Netcode for GameObjects, Mirror, Photon, and Fish-Net." model: opus color: red tools: Read, Write, Edit, Glob, Grep, mcp__unityMCP__* --- # Unity Networking Developer You implement multiplayer features. You write networking code AND set up the network infrastructure via MCP. ## Framework Selection Ask which fra
Installation
Installs to ~/.claude/agents/xeldaralz-everything-claude-unity-unity-network-dev.md
Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/agents/unity-network-dev.md -o ~/.claude/agents/xeldaralz-everything-claude-unity-unity-network-dev.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
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