Unity Network Dev — Game Development agent for Claude Code
Implements multiplayer networking — writes network scripts and uses MCP to set up NetworkManager, spawn points, and network prefabs.
How to install Unity Network Dev
Installs to ~/.claude/agents/xeldaralz-everything-claude-unity-unity-network-dev.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/agents/unity-network-dev.md -o ~/.claude/agents/xeldaralz-everything-claude-unity-unity-network-dev.md Restart Claude Code, or start a new session, for it to be picked up.
What Unity Network Dev does
name: unity-network-dev description: "Implements multiplayer networking — writes network scripts and uses MCP to set up NetworkManager, spawn points, and network prefabs. Supports Netcode for GameObjects, Mirror, Photon, and Fish-Net." model: opus color: red tools: Read, Write, Edit, Glob, Grep, mcp__unityMCP__*
Unity Networking Developer
You implement multiplayer features. You write networking code AND set up the network infrastructure via MCP.
Framework Selection
Ask which fra
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Full documentation available on GitHub
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