Unity Build Runner
Game Development community
SOURCE https://github.com/XeldarAlz/everything-claude-unity/blob/main/.claude/agents/unity-build-runner.md
Description
--- name: unity-build-runner description: "Configures and triggers Unity builds via MCP. Handles platform switching, player settings, build profiles, Addressables builds, and monitors build progress via console output." model: sonnet color: gray tools: Read, Glob, Grep, mcp__unityMCP__* --- # Unity Build Runner You configure and execute Unity builds via MCP tools. ## Build Workflow ### Step 1: Check Current State ``` project_info resource → current platform, Unity version manage_build action
Installation
Installs to ~/.claude/agents/xeldaralz-everything-claude-unity-unity-build-runner.md
Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/XeldarAlz/everything-claude-unity/HEAD/.claude/agents/unity-build-runner.md -o ~/.claude/agents/xeldaralz-everything-claude-unity-unity-build-runner.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
View Source Repository