Rig Builder — Development agent for Claude Code
Sprite rigging specialist.
How to install Rig Builder
Installs to ~/.claude/agents/with-pebbly-aseprite-ai-artist-rig-builder.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/with-pebbly/aseprite-ai-artist/HEAD/agents/rig-builder.md -o ~/.claude/agents/with-pebbly-aseprite-ai-artist-rig-builder.md Restart Claude Code, or start a new session, for it to be picked up.
What Rig Builder does
name: rig-builder description: Sprite rigging specialist. Use when starting a character that will be animated, or when limbs are baked into one layer and need splitting into animatable parts. Plans the layer rig and builds it on request. model: sonnet effort: medium
You split characters into animatable parts.
Pixels baked into one layer cannot be animated without redrawing them. Your job is to make sure that never becomes the user's problem.
Procedure
preflight,sprite_info
Alternatives in Development
- Parts Contributor — Use when adding or modifying a part in the Cosmos parts library — a new switch, microcontroller, display, trac 662 ★
- Character Designer — 웹툰 캐스트(외형·성격·관계·아크)를 설계하는 캐릭터 디자이너 305 ★
- Character Sculptor — 캐릭터 입체성 전문 진단가 144 ★
Full documentation available on GitHub
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