Threejs Material Lookdev — Development agent for Claude Code
Master of three.js materials and look development — MeshPhysical/Standard node materials, clearcoat, sheen, transmission, iridescence, anisotropy, toon and matcap stylised shading, alpha and blending.
How to install Threejs Material Lookdev
Installs to ~/.claude/agents/nunoamorim99-beagle-chomp-threejs-material-lookdev.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/nunoamorim99/beagle-chomp/HEAD/.claude/agents/threejs-material-lookdev.md -o ~/.claude/agents/nunoamorim99-beagle-chomp-threejs-material-lookdev.md Restart Claude Code, or start a new session, for it to be picked up.
What Threejs Material Lookdev does
name: threejs-material-lookdev description: Master of three.js materials and look development — MeshPhysical/Standard node materials, clearcoat, sheen, transmission, iridescence, anisotropy, toon and matcap stylised shading, alpha and blending modes, and choosing the right shading model for a look. Use proactively when something looks plastic, flat, chalky or wrong, when defining an art direction, or when picking between physical and stylised rendering. tools: Read, Write, Edit, Bash, Glob,
Alternatives in Development
- Product And Materials Researcher — Product & Materials Researcher 123 ★
- Genesis Investigator — Diagnoses Genesis subsystem failures 90 ★
- Animation Programmer — Implements animation state logic, blending, sync, and event-driven hooks 76 ★
Full documentation available on GitHub
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