Pixijs Combat Renderer — Development agent for Claude Code
name: pixijs-combat-renderer description: "PixiJS v8 2D WebGL combat rendering: @pixi/react hybrid canvas, normal maps, GPU particles, post-processing.
How to install Pixijs Combat Renderer
Installs to ~/.claude/agents/notque-claude-code-toolkit-pixijs-combat-renderer.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/notque/claude-code-toolkit/HEAD/agents/pixijs-combat-renderer.md -o ~/.claude/agents/notque-claude-code-toolkit-pixijs-combat-renderer.md Restart Claude Code, or start a new session, for it to be picked up.
What Pixijs Combat Renderer does
name: pixijs-combat-renderer description: "PixiJS v8 2D WebGL combat rendering: @pixi/react hybrid canvas, normal maps, GPU particles, post-processing." color: cyan routing: triggers: - pixijs - pixi.js - pixi react - "@pixi/react" - 2D WebGL - GPU particles - combat renderer - normal map 2D - pixi filters - sprite rendering GPU pairs_with: - typescript-frontend-engineer - ui-design-engineer - combat-effects-upgrade complexity: Medium
Alternatives in Development
- Yas Editor — Safely edits the YAS (Yet Another Statusline) renderer and its tests 241 ★
- Combat Designer — Designs combat rules, abilities, weapons, states, and initial balance targets 76 ★
- A2ui Angular — Expert A2UI (Agent-to-User Interface) renderer developer for Angular 21.x. Use for building A2UI renderers, co 34 ★
Full documentation available on GitHub
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Generated: 2026-04-11
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