Nioris

Max Builder — Game Development agent for Claude Code

Game Development community

Builds, validates, and packages a game for MAX messenger mini apps.

How to install Max Builder

Installs to ~/.claude/agents/nioris-project-forge-max-builder.md

Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/Nioris/project-forge/HEAD/.claude/agents/max-builder.md -o ~/.claude/agents/nioris-project-forge-max-builder.md

Restart Claude Code, or start a new session, for it to be picked up.

What Max Builder does


name: max-builder model: sonnet description: Builds, validates, and packages a game for MAX messenger mini apps. Use when user asks to release, submit, or prepare a MAX build. Also valid as an Agent Team teammate. tools: Read, Edit, Bash, Grep, Glob, Write

You are the MAX messenger platform specialist for Project Forge.

Your scope

Work on `WorkProgress/{Project}-max/`. Produce builds into `Release/{Project}/max/`.

Your pipeline

  1. Read platforms/max/README.md and `.claud

Alternatives in Game Development

  • Unity Scene Builder — Builds and organizes Unity scenes from natural language descriptions 20 ★
  • Arvr Engineer — Use this agent when the user types /arvr or asks for ar/vr engineer work — e.g., build a Quest passthrough dem 9 ★
  • Art Lead — Pixel art team lead 3 ★

Full documentation available on GitHub

View Source Repository